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Author Archives: nygcc

The Moment: At Chelsea Piers, PSVR Games Spirit Young Reporter Away To Worlds Of Wonder

By Ronald Gordon Near the Hudson River waterfront, Sony recently hosted an event to show off new games that are coming to the PlayStation VR system. Along the walls of a long, blue-hued room sat various PlayStations, VR headsets and monitors, and each game was demoed by the developers themselves. It was kind of like an amusement…

April 2, 2019 in The Moment.

The Roundup: Telling Lies, Crafty Nintendo Games And Train Jam Diaries

By Matt Gerardi Welcome back to The Roundup, the New York Videogame Critics Circle’s weekly look at our members’ writing and news from around the world of videogames. This week, our critics get their hands on crafty Nintendo games, try to keep their nerve against Lovecraftian horrors, and share a travel diary from a particularly…

March 29, 2019 in The Roundup.

The Train Jam Diaries: On The Road Making Games On The California Zephyr

Editor’s Note: In the past, we’ve seen a multitude of stories about the Train Jam that chugs along from Chicago to San Francisco in the days before the Game Developers Conference. But Elizabeth Ballou’s piece is the most in-depth story we’ve seen. This is a story that’s as much about environment, community and collegiality as…

March 28, 2019 in The Business, The Process.

The Insight: Cringing Intern Says Conarium Proves Lovecraftian Stories Can Be More Unnverving To Play Than They Are To Read

By Ronald Gordon Howard Phillips Lovecraft was an influential author who spawned some of the most nightmare-inducing story ideas known to man. Some of my favorites are “The Shadow Over Innsmouth,” “The Call of Cthulhu,” and “Cool Air.” And it just so happens that I had the pleasure of playing Conarium, a game inspired by…

March 27, 2019 in The Insight.

Reveal: The New York Game Awards Will Return To SVA Theatre On 1/21/20!

By Harold Goldberg We don’t stop. Work on the 9th Annual New York Game Awards began a week after our 8th Awards ceremony in January.  With 400,000 fans watching on Twitch, the ceremony was our most successful to date – by far. But later, there were numerous questions remaining like, how can we do better…

March 26, 2019 in Awards.

The Circle Interview: Gabriella Lowgren On Shrinking Pains, Eating Disorders And Making Personal Games

  By Elizabeth Ballou Have you ever played a game about an eating disorder? Unless you’re an indie game aficionado, the answer is probably “no.” Yes, more game developers are starting to tackle the subject of mental health, but eating disorders like anorexia, bulimia, and binge eating remain mostly unexplored subjects. Shrinking Pains, a 2018…

March 25, 2019 in The Circle Interview.

The Roundup: Streaming With Google Stadia, Clashing With Sekiro, And Getting Lost In Super Metroid

By Matt Gerardi Welcome back to The Roundup, the New York Videogame Critics Circle’s weekly look at our members’ writing and news from around the world of videogames. This week, our critics clash with FromSoftware’s latest punishing adventure, breakdown Google’s big streaming plans, and look back at the legacy of a few games, old and…

March 22, 2019 in The Roundup.

The Moment: In Angry Birds AR, I’m Like A Turkey Vulture Circling Its Prey From Above

By Harold Goldberg There was a period that spanned years when Angry Birds was such a wild phenomenon. It was everywhere. Writing a Boys’ Life game column for kids as I did for 10 years, it seemed there were as many letters and emails sent to me about the feisty birds as there were about…

March 21, 2019 in The Moment.

The Insight: Tetris 99 Makes 17 Year Old Intern Happy With Unique Competitive Gameplay!

  By Zante Barker It’s old! Tetris has been around for 35 years – almost two times my actual age. It was first published in 1984 and was created by Alexey Pajitnov in Russia. According to Wikipedia, it’s the seventh largest gaming franchise to ever still be played and over a billion players indulge daily.…

March 20, 2019 in The Insight.

News Alert: Kojima + Reedus + Keighley On Death Stranding At Tribeca Film Festival On April 25th!

By Harold Goldberg It’s on! Hideo Kojima will speak with Geoff Keighley about his long-awaited “Death Stranding” game for Sony’s PlayStation. The discussion will take place during the Tribeca Film Festival (TFF) on April 25 at 6 p.m. at the BMCC Tribeca Performing Arts Center, 199 Chambers Street.Joining the two will be lead actor Norman…

March 19, 2019 in Breaking.

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