wehappy

The E3 Moment: Microsoft Ups Its Game!

By Steven Petite   Heading into E3, Microsoft was a publisher that seemed to be losing its identity. Perhaps this has been amplified by the growing consensus that, not three years into the current console lifecycle, the Xbox One has already “lost” to the PlayStation 4. Sony’s console is more powerful and user friendly and…

The E3 Moment – Bethesda Brings Franchises Back From The Dead

By Steven Petite For the second year in a row, Bethesda demonstrated the right way to showcase current and upcoming products effectively. First impressions are very important, and Bethesda kicked off the show with a clever command prompt reveal of Quake Champions. It was only a short teaser with no actual gameplay footage, but when…

overwatch

The Moment: The Sheer Emptiness of Overwatch

by Steven Petite   The scene: the majestic remains of the Shimada Castle in Japan’s Hanamura suburb. Tight lanes and streets are decorated with the occasional lonely vehicle. Numerous open buildings feature spacious rooms at their core, a luxurious staple of Japanese architecture called the “moya.” Rooftops are visually dominating, eaves extending past walls held…

Doomskull

The Moment: The Musical Carnage of Doom

“With new blood-oozing enemies comes the reemergence of pulse-elevating music which persists until the final demon heart is crushed.” By Steven Petite One of the most widely used opening sequences in video games (and other entertainment forms) seems to be the “waking up” scene. A character wakes up to find a world in need of…