NYGameCritics.com brings unique perspectives to game reviews and gaming news. Our paid student interns contribute 95% of the reviews and essays.
Happy 4th! Our Students’ Work Is Displayed In A Museum Exhibition!
By Harold Goldberg In late May, I received a message from author Kathy Z. Price. She wrote that she was curating an exhibit at the Woodstock Artists Association Museum (WAAM) upstate, and she wanted to know what student work from our Playing With Purpose program might be appropriate for the show, which would begin on…
Happy 4th Of July: Our Nonprofit Just Received Its First NEA (National Endowment for the Arts) Grant!
We are excited and honored to announce that NYVGCC is a recipient of a Grants for Arts Projects (GAP) Grant from the National Endowment for the Arts (NEA). This award will be instrumental in the expansion of our Playing With Purpose games education program, bringing writing-intensive education in journalism and narrative writing directly to underserved…
The Insight: Linette Says Saros Is A High Octane Roguelite That Emphasizes Risk And Reward!
By Linette Marte A colorful, sci-fi world. Running and gunning weird and grotesque creatures. There’s no time for slowpokes in the high intensity rougelite, Saros. You are dropped into a planet called Carcosa where creatures are hostile and intense and a solar eclipse could mean your possible death. You control Arjun, a determined but also…
The Roundup: Summer Game Fest, Osaze’s First Article, Pokémon Champions, Yoshi, Xbox’s Highs & Lows, More!
By Ronald Gordon Hello and welcome back to the Roundup! It’s our series dedicated to gathering the stories of interns and members alike to give them a shoutout. Summer Game Fest was a blast for a lot of people, and that means much more news to cover. Featured are stories about Osaze’s time in an…
The Insight: For His First Review, Osaze Became A General During The Civil War!
By Osaze Okungbowa Ultimate General: Civil War was my first experience with a real-time strategy game. I usually play first person shooter games, so fighting a battle via commands instead of shooting was a leap of faith that I thought I was ready for. Turns out I was heavily under-prepared. In this game, you’re given…
The Insight: Information and Gaming News from the ESA!
By Ronald Gordon If you’ve ever encountered a situation where someone just doesn’t understand the positive impact that gaming can have on an individual, we’ve got some very important information for you! For those like me who haven’t heard of them, The Entertainment Software Association (ESA) is an organization focused on advocating for gaming as…
The Insight: Aeth Spent Over 70 Hours With Pokémon Champions. Here’s His Long Form Review!
By Aeth Finch Whether it’s through apps like TCG Pocket or games like Scarlet and Violet (S&V), Pokémon has been growing in popularity over the past several years. The next title, Winds & Waves, revealed during Pokémon Day this year, only made the hype wave stronger. Then there’s Pokémon Champions. Released in early April, I’ve…
The Insight: People of Note’s Songs Are More Than Music. They’re About Banding Together!
By Khloe Wilkerson There’s a moment early in People of Note where the screen fades into a fully choreographed musical performance, lights explode across the stage, and it clicks: this isn’t a game that simply uses music as background noise. Developed by Iridium Studios, People of Note is built around the idea that music can…
The Roundup: Titanium Court, Pokopia’s Simplicity, Fallout’s Old GURPS Mechanics, Opinions on Mixtape, Subnautica 2, More!
By Ronald Gordon Hello and welcome back to the Roundup! It’s a column made with the purpose of gathering stories from Critics Circle members and interns alike to give them props for the hard work. This time around, we’ve got news on Pokopia’s wholesome fun, the simple addictiveness of Titanium Court, Mixtape’s purposefully unlikeable protag,…
The Insight: The NYC Video Game Festival Was Awesome!
By Harold Goldberg It’s been a week since the 2nd NYC Video Game Festival, but it’s taken that long to gather my thoughts about the experience. This generally amazing gathering has sprouted around the Minecraft Education Challenge, in which many city schools and students participate. So many students means heightened excitement from the get-go. So…
The Insight: Pragmata Is A Wholesome Experience That’s Out Of This World!
By Ronald Gordon There’s something strange about Pragmata that I can’t quite put my finger on. After first, finding out about it through a TikTok trailer, I was hooked almost immediately by Diana, the game’s deuteragonist. She’s a small, adorable android whose jacket is too big and brain is too full of hacking knowledge for…
The Insight: Tina Found Titanium Court Oddly Addictive, Despite the Creepy Music
By Tina Lam Ever wonder what it would feel like to be royalty? That’s exactly the kind of situation that Titanium Court puts you in, not even 10 minutes after starting the game. Titanium Court starts off simple enough: you’re walking through a forest, but then, out of nowhere, you’re suddenly pulled into another realm.…
The Insight: Why Our Longtime Pokémon Writer Loves Pokopia!
By Isaac Espinosa As Pokémon fans desperately await news related to Winds and Waves, it is up to the newly released spin-off titles to hold them over. Pokopia falls right into this niche! The adventure starts off very interestingly, as you tackle it all through the perspective of cute blob Ditto, who upon trying to…
The Roundup: Goodbye, Laszlo, Reggie In The Hall of Fame, Exit 8 Film, Minos, Retrocade, Fallout 5 Potential, NYC Video Game Festival, More!
By Ronald Gordon Hello, and welcome back to the Roundup, a column which gathers up articles written by members and interns alike to give them a shoutout! This time around, we’ve got news of Harold Goldberg’s “The Skinny,” Reggie Fils-Aimé in the Hall of Fame, Park Ranger Simulator, Apple Arcade’s Retrocade, Minos the puzzle game, Potential…
Goodbye, Laszlo The Wondercat, Our Mascot Cat!
By Harold Goldberg Laszlo The Wondercat was my great friend. He was there through thick and thin, waiting for me whenever I returned home. While he wasn’t a lap cat, he would sit on the bed or nearby whenever I was ill. Sometimes, we would take naps together. He was so handsome and had so…
Something went wrong. Please refresh the page and/or try again.