NYGameCritics.com brings unique perspectives to game reviews and gaming news. Our paid student interns contribute 95% of the reviews and essays.
In The Schools: The “Positive Effect Of Our Impactful Work” At M.S. 131
By Ronald Gordon Recently, the Critics Circle had the chance to run our nonprofit Playing with Purpose course over at M.S. 131 on Manhattan’s Lower East Side. In the computer lab of the school, we gathered two groups of students and taught them how to create a game narrative. This Playing with Purpose workshop was…
The Insight: Tomodachi Life: Living the Dream Helps Isaac Chill, All Summer Long!
By Isaac Espinosa Ever since the Nintendo Wii came out in 2007, the Miis have remained icons in Nintendo’s avatar gallery. The idea of being able to create anyone you wanted through a Mii has stood as their primary source of appeal. And although Nintendo has tried to introduce new avatars for players to use,…
The Roundup: Pokémon Fire Red, D-Topia May Not Be Utopia, Beast of Reincarnation, Star Fox Remake Not as Great, Best Ways to PC Game, A Silly Raccoon in Guild Wars 2, More!
By Ronald Gordon Hello and welcome back to the Roundup! This is one of a series of articles dedicated to highlighting the work of members and interns alike! This time around we’ve got news on Theresa’s enjoyment of Pokémon Fire Red, the not-so-perfect society within D-Topia, Dicero being more than just a mobile game, the…
The Insight: In Black Flag: Resynched, It’s Pirates First, Assassins Second
By Saniah Etienne Assassin’s Creed Black Flag: Resynced expects you to be a pirate before you’re an assassin. And that’s simultaneously the beauty of it and the biggest hurdle to overcome. Assassin’s Creed was one of the first videogames I played growing up, so I was very excited to dive into this new version. As…
The Insight: Gothic 1 Remake Isn’t Easy, But It’s Very Fulfilling
By Jatin Gundara When I first saw the promotional materials for Alkimia Interactive’s Gothic 1 Remake, I had a feeling that I knew what I was getting myself into. With the poster showing a conventional group of RPG protagonists (what seem like a mage, warrior, etc) surrounded by hordes of enemies in a red hellscape,…
The Insight: Theresa Still Enjoys Pokémon FireRed, The Classic Game Re-Released For Switch 2!
By Theresa Afful If you are an old-school fan of Pokémon, you might know of the RPG games FireRed Version and Pokémon LeafGreen Version which was released on January 19th, 2004 on the Gameboy. The 2004 remake was of the 1996 RPG Pokémon Red and Green developed by Game Freak. The game was finally released…
The Insight: In D-Topia, A Society Designed to Eliminate Suffering, Prejudice and Exclusion Remain.
By Khloe Wilkerson Most people imagine the future of AI as either a technological utopia or a dystopian nightmare. Developed by Marumittu Games, D-Topia is a single-player puzzle adventure game set in an Al-managed society where every system is designed for human happiness, comfort, and ease. While everything appears perfect on the surface, the game…
The Insight: Dicero Is So Much Fun – Except For One Thing
By Mary-Ellis Ryan Are you tired of slow-paced mobile RPGs with endless, unskippable cutscenes? Maybe it’s time to jump straight into the fun with Dicero. In this game, instead of using traditional weapons, your battle power is determined by your luck and strategy with the dice. You roll a set of five dice at the bottom…
The Insight: Why Star Fox For Switch 2 Didn’t Impress Our Newest Writer
By Zhya Colon This was my first experience ever playing a Star Fox game, and might I say, I was heavily disappointed. I am aware that this game is a remake of a Star Fox game made back in 1997, so perhaps this is most likely targeted to older Star Fox enjoyers. But I am…
The Roundup: The Circle’s First NEA Grant, Beatdown City Survivors, Enthralling Roguelike Saros, American History in Games, Xbox Layoffs, Obsidian Pivots, More!
By Ronald Gordon Hello and welcome back to the Roundup! This is one of a series of articles dedicated to highlighting the brilliant works of our Members and Interns alike! This time around we’ve got a two-part story on Beatdown City Survivors, our Circle Efforts being rewarded with a NEA Grant, Playing with Purpose Student…
The Insight: Kimari Rennis Returns To Review The Straight Up, Unadulterated, Zombie-Horde Fun Within Beatdown City Survivors!
Editor’s Note: In a Critics Circle first, we are running two reviews of former contributor Shawn Alexander Allen’s Beatdown City Survivors. The first is written by our newest NYVGCC intern, Osaze. And the second (below) is Kimari, who is one of our longest running contributors. By Kimari Rennis Native New Yorkers will confidently confirm the existence…
The Insight: Osaze Says Beatdown City Survivors Is The Embodiment Of NYC, Hilariously Gruesome And Poignantly Cultural!
Editor’s Note: In a Critics Circle first, we will run two reviews of former contributor Shawn Alexander Allen’s Beatdown City Survivors. One will be by our newest NYVGCC intern, Osaze. And the second is by Kimari, who is one of our longest running contributors. Here is the first review. By Osaze Okungbowa In a world…
Happy 4th! Our Students’ Work Is Displayed In A Museum Exhibition!
By Harold Goldberg In late May, I received a message from author Kathy Z. Price. She wrote that she was curating an exhibit at the Woodstock Artists Association Museum (WAAM) upstate, and she wanted to know what student work from our Playing With Purpose program might be appropriate for the show, which would begin on…
Happy 4th Of July: Our Nonprofit Just Received Its First NEA (National Endowment for the Arts) Grant!
We are excited and honored to announce that NYVGCC is a recipient of a Grants for Arts Projects (GAP) Grant from the National Endowment for the Arts (NEA). This award will be instrumental in the expansion of our Playing With Purpose games education program, bringing writing-intensive education in journalism and narrative writing directly to underserved…
The Insight: Linette Says Saros Is A High Octane Roguelite That Emphasizes Risk And Reward!
By Linette Marte A colorful, sci-fi world. Running and gunning weird and grotesque creatures. There’s no time for slowpokes in the high intensity rougelite, Saros. You are dropped into a planet called Carcosa where creatures are hostile and intense and a solar eclipse could mean your possible death. You control Arjun, a determined but also…
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