All Reviews and Essays

NYGameCritics.com brings unique perspectives to game reviews and gaming news. Our paid student interns contribute 95% of the reviews and essays.

In The Schools: The “Positive Effect Of Our Impactful Work” At M.S. 131

By Ronald Gordon Recently, the Critics Circle had the chance to run our nonprofit Playing with Purpose course over at M.S. 131 on Manhattan’s Lower East Side. In the computer lab of the school, we gathered two groups of students and taught them how to create a game narrative.  This Playing with Purpose workshop was…

The Insight: Tomodachi Life: Living the Dream Helps Isaac Chill, All Summer Long!

By Isaac Espinosa Ever since the Nintendo Wii came out in 2007, the Miis have remained icons in Nintendo’s avatar gallery. The idea of being able to create anyone you wanted through a Mii has stood as their primary source of appeal. And although Nintendo has tried to introduce new avatars for players to use,…

The Roundup: Pokémon Fire Red, D-Topia May Not Be Utopia, Beast of Reincarnation, Star Fox Remake Not as Great, Best Ways to PC Game, A Silly Raccoon in Guild Wars 2, More!

By Ronald Gordon Hello and welcome back to the Roundup! This is one of a series of articles dedicated to highlighting the work of members and interns alike! This time around we’ve got news on Theresa’s enjoyment of Pokémon Fire Red, the not-so-perfect society within D-Topia, Dicero being more than just a mobile game, the…

The Insight: In Black Flag: Resynched, It’s Pirates First, Assassins Second

By Saniah Etienne Assassin’s Creed Black Flag: Resynced expects you to be a pirate before you’re an assassin. And that’s simultaneously the beauty of it and the biggest hurdle to overcome. Assassin’s Creed was one of the first videogames I played growing up, so I was very excited to dive into this new version. As…

The Insight: Gothic 1 Remake Isn’t Easy, But It’s Very Fulfilling

By Jatin Gundara When I first saw the promotional materials for Alkimia Interactive’s Gothic 1 Remake, I had a feeling that I knew what I was getting myself into. With the poster showing a conventional group of RPG protagonists (what seem like a mage, warrior, etc) surrounded by hordes of enemies in a red hellscape,…

The Insight: Dicero Is So Much Fun – Except For One Thing

By Mary-Ellis Ryan Are you tired of slow-paced mobile RPGs with endless, unskippable cutscenes? Maybe it’s time to jump straight into the fun with Dicero.  In this game, instead of using traditional weapons, your battle power is determined by your luck and strategy with the dice. You roll a set of five dice at the bottom…

The Roundup: The Circle’s First NEA Grant, Beatdown City Survivors, Enthralling Roguelike Saros, American History in Games, Xbox Layoffs, Obsidian Pivots, More!

By Ronald Gordon Hello and welcome back to the Roundup! This is one of a series of articles dedicated to highlighting the brilliant works of our Members and Interns alike! This time around we’ve got a two-part story on Beatdown City Survivors, our Circle Efforts being rewarded with a NEA Grant, Playing with Purpose Student…

The Insight: Kimari Rennis Returns To Review The Straight Up, Unadulterated, Zombie-Horde Fun Within Beatdown City Survivors!

Editor’s Note: In a Critics Circle first, we are running two reviews of former contributor Shawn Alexander Allen’s Beatdown City Survivors. The first is written by our newest NYVGCC intern, Osaze. And the second (below) is Kimari, who is one of our longest running contributors. By Kimari Rennis Native New Yorkers will confidently confirm the existence…

Happy 4th! Our Students’ Work Is Displayed In A Museum Exhibition!

By Harold Goldberg In late May, I received a message from author Kathy Z. Price. She wrote that she was curating an exhibit at the Woodstock Artists Association Museum (WAAM) upstate, and she wanted to know what student work from our Playing With Purpose program might be appropriate for the show, which would begin on…

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