The Circle Interview: Creator Gabe Cuzzillo On How Ape Out Changed During 5 Years Of Development

  By Elizabeth Ballou Ape Out, independent developer Gabe Cuzzillo’s latest beat-’em-up game, is a smash hit – literally. Playing the titular ape, players smash, blast, and scramble through gauntlets of guards as they escape captivity. Isaac Espinosa, who reviewed Ape Out for the Critics Circle, wrote that the game was “sure to bring out…

Intern Hits Pax East: Ecstasy Ensues!

By Jeffrey Mizrahi For me, PAX East 2017 was a perfect reminder. It spoke to why I really love being around this industry. Spending three days surrounded by games, developers and fans may sound exhausting. But each second wandering and roaming the Boston Convention and Exhibition Center felt magical. I don’t often get to interact…

Building My Own Rig: The Quest for FPS!

By Donovan Floyd When I was a kid, all I ever knew was consoles. PlayStation, Xbox, Game Boy, that was the extent of my knowledge. I was made aware of the PC gaming community as a teenager, but I didn’t care enough to get a PC of my own until a few months ago when…

The Process: The Sam Houser Story, Step By Step

by Harold Goldberg Recently, CNET’s Jeff Bakalar and I had a conversation about a piece I wrote about Rockstar Games’ Sam Houser for Playboy magazine. Jeff was really kind to have me on, and his opener was akin to “That’s a hard interview to get. How did you get the interview?” I did my best…