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The Roundup: The Circle And Beyond

By Jonathan G. Lee Hey! It’s Jon again. After 31 years of water and juice, I have become hopelessly addicted to coffee over the past month and now I understand why. Caffeine is like legalized PEDs for writers. This week’s Circle Round Up is brought you by the coffee bean, which is probably also responsible…

The Roundup: The Circle & Beyond

by Lucy Ungaro Welcome, post-GDC world! The industry game conference has come to a close, and strangely, we go on as before. This week, videogames forge ahead and AI takes over the world.  I always thought of GDC as an inclusive, classy space for game developers of all shapes and sizes. Turns out, this isn’t…

Photos! 5th NY Game Awards!

Today, we present photos of the 5th Annual New York Game Awards by Vincent Ballentine. Tomorrow,  we’ll feature another fine photographer who shot the show! The Witcher 3: Wild Hunt won 3 New York Game Awards including the Big Apple Award for Game of the Year. It’s tradition for everyone from the New York Videogame…

Here's the original idea for Mushroom 11, created at a Global Game Jam four years ago.

The Insight: Inside Mushroom 11!

In a rare release day meeting with The Circle, the Mushroom 11 developers talked candidly about the ups and downs of gamemaking during a long, four-year gestation period. by Harold Goldberg Jazz from a turntable lilted, the old school highs and lows of an alto saxophone amplified through analog means. Nearby, at an oak table…