The Insight: Our Thoughtful Writer’s Quest To Curate The Perfect Library in Skyrim Led Her To Collect A Mammoth 123 Tomes – So Far!

By Sarah Doherty Granoff In the frozen waste between Windhelm and Winterhold, in the snowiest and northernmost expanses of the continent of Skyrim, Fort Kastav sits, imposing and gloomy, just off the main road. Once a military structure, the fortress is now home to a collection of conjurers and necromancers, and lashes out with potentially…

The E3 Moment – Bethesda Brings Franchises Back From The Dead

By Steven Petite For the second year in a row, Bethesda demonstrated the right way to showcase current and upcoming products effectively. First impressions are very important, and Bethesda kicked off the show with a clever command prompt reveal of Quake Champions. It was only a short teaser with no actual gameplay footage, but when…

The Moment: The Musical Carnage of Doom

“With new blood-oozing enemies comes the reemergence of pulse-elevating music which persists until the final demon heart is crushed.” By Steven Petite One of the most widely used opening sequences in video games (and other entertainment forms) seems to be the “waking up” scene. A character wakes up to find a world in need of…

First Ever Award Accepted in a Snowstorm

by Harold Goldberg You can’t fight the Mother Nature. I know this all too well; I’m from Buffalo, New York originally. Late yesterday just before the 4th Annual New York Game Awards went live, we received word from Bethesda Softworks that their representatives couldn’t make it to up to New York City due to inclement weather…