The Roundup: The Circle Speaks

By Harry Rabinowitz With E3 looming, Circle members are prepping for the monstrously busy week to come. Good luck to everybody on the team! Anthony John Agnello sat down to play Fortnite, the new team based, fort-building, online experience from Epic Games. Ben Gilbert argues that, amidst Sony and Microsoft’s battle for VR dominance, Sony is…

ARCADE FIRE #11: December 1 – December 6th

By Kevin L. Clark Here, we spotlight the movements, mods, and works of art within gaming culture for your ultimate enjoyment. The weekly post is your central point to see just how video games influence the world around us. A huge salute and congratulations goes out to New York Videogame Critics Circle founder, Harold Goldberg.…

The Insight: Was I The George Plimpton of Madden Football?

In which an ardent, young writer channels the ghost of George Plimpton, co-founder of the The Paris Review and legendary participatory journalist. Here’s what he learned. by Jason Tabrys I discovered one thing quickly. Eric “Problem” Wright, Zach Farley and Steve Gibbons clearly have a lot of fun when they play Madden Football, a game that…

The Roundup: The Circle Speaks

By Harry Rabinowitz This week, we have features, interviews, videos, explainers, and reviews, all from the lovely members of the Critics Circle. Harold Goldberg published his long-in-the-making, 5000-word cover story on League of Legends, eSports, and Cloud9 HyperX over at Playboy Magazine. Alex Navarro sat down with Vinny Caravella for another GiantBomb quick look, this time for Duck…

The Insight: Lethal League and the Watchable Game

By Harry Rabinowitz. Lethal League’s design oozes spectatability. Yes, I am aware that spectatability is not a word. But the game, more so than any other game I’ve played, seems to be designed with an audience in mind.  Similar to games like Divekick, Samurai Gunn, and Towerfall, Lethal League falls into an emerging genre I…