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Tag Archives: rpgs

Narrative’s Mass Effect: What We Should Talk About When We Talk About Talking

by Robert Gordon The author writes about what dialogue really means in role playing games — and what it should mean in the future. The survivor is panicking under the pulse of the pistol, her pistol, set against her own temple. A second ago it was trained on you, but the mission is to talk…

September 5, 2013 in The Insight, Uncategorized.
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