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Monthly Archives: September 2011

The State of Videogame Journalism

It’s a bit of a horror story, an American horror story, and I’m not talking about the new television show about to premiere on the FX network. In the past week, what can only be described as terror has struck fear in the hearts and minds of many videogame journalists. Here’s why. *Yesterday, Future Public…

September 29, 2011 in Crap Happens, Industry Idiots, Our Trade.

Of Sam Houser’s 9/11/2001, Mine and Yours, Too

On 9/11, there were no more videogames. On that morning with its molten-steel-bright sun, I stood with two neighbors, director John Waters and actor Tim Guinee, on 6th Avenue and 12th Street. It was just before the towers came down, and the NY1 report, still chilling, was that a small plane, perhaps a Cessna, had…

September 11, 2011 in Crap Happens, Our Trade, The Moment.

Water, Water Everywhere: Of Real-Life & Fictional Flooding

It woke me up. In the distance, the evacuation horn was sounding that dull, forlorn foghorn sound of danger. Stumbling around in the morning darkness, I noted that the power was still out. I threw on my one good raincoat and a fishing hat. Outside, the rain was pouring like it had taken a fistful…

September 7, 2011 in Crap Happens, The Moment.
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